MechSys  1.0
Computing library for simulations in continuum and discrete mechanics
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Public Member Functions
VTK::Sphere Class Reference

#include <sphere.h>

List of all members.

Public Member Functions

 Sphere ()
 ~Sphere ()
 Sphere (Vec3_t const &X, double R, int ThetaRes=20, int PhiRes=20)
SphereSetCenter (Vec3_t const &X)
SphereSetRadius (double R)
SphereSetResolution (int ThetaRes=20, int PhiRes=20)
SphereSetColor (char const *Name="brown", double Opacity=0.8)
void AddTo (VTK::Win &win, bool RstCam=true)

Constructor & Destructor Documentation

VTK::Sphere::Sphere ( ) [inline]
VTK::Sphere::~Sphere ( ) [inline]
VTK::Sphere::Sphere ( Vec3_t const &  X,
double  R,
int  ThetaRes = 20,
int  PhiRes = 20 
) [inline]

Member Function Documentation

void VTK::Sphere::AddTo ( VTK::Win win,
bool  RstCam = true 
) [inline]
Sphere & VTK::Sphere::SetCenter ( Vec3_t const &  X) [inline]
Sphere & VTK::Sphere::SetColor ( char const *  Name = "brown",
double  Opacity = 0.8 
) [inline]
Sphere & VTK::Sphere::SetRadius ( double  R) [inline]
Sphere & VTK::Sphere::SetResolution ( int  ThetaRes = 20,
int  PhiRes = 20 
) [inline]

The documentation for this class was generated from the following file:
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