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MechSys
1.0
Computing library for simulations in continuum and discrete mechanics
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#include <mechsys/dem/edge.h>
#include <mechsys/dem/face.h>
#include <mechsys/dem/cylinder.h>
Go to the source code of this file.
Functions | |
void | Distance (Vec3_t const &V, Edge const &E, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Edge const &E, Vec3_t const &V, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Edge const &E0, Edge const &E1, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Vec3_t const &V, Face const &F, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Face const &F, Vec3_t const &V, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Vec3_t const &V0, Vec3_t const &V1, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Vec3_t const &V0, Torus const &T1, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Torus const &T1, Vec3_t const &V0, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Vec3_t const &V0, Cylinder const &C1, Vec3_t &Xi, Vec3_t &Xf) |
void | Distance (Cylinder const &C1, Vec3_t const &V0, Vec3_t &Xi, Vec3_t &Xf) |
double | Distance (Edge const &E, Vec3_t const &V) |
double | Distance (Vec3_t const &V, Edge const &E) |
double | Distance (Edge const &E0, Edge const &E1) |
double | Distance (Face const &F, Vec3_t const &V) |
double | Distance (Vec3_t const &V, Face const &F) |
double | Distance (Vec3_t const &V0, Vec3_t const &V1) |
double | Distance (Vec3_t const &V0, Torus const &T1) |
double | Distance (Torus const &T1, Vec3_t const &V0) |
double | Distance (Vec3_t const &V0, Cylinder const &C1) |
double | Distance (Cylinder const &C1, Vec3_t const &V0) |