![]() |
MechSys
1.0
Computing library for simulations in continuum and discrete mechanics
|
#include <isosurf.h>
Public Member Functions | |
IsoSurf (VTK::SGrid &G) | |
~IsoSurf () | |
void | SetColors (Array< String > const &Names, double Opacity=1.0) |
void | SetColor (char const *Name="blue", double Opacity=1.0) |
void | SetValue (double F=0.0) |
void | GenValues (int NSurfs, double fMin, double fMax) |
void | SetVecScale (double Factor=1.0) |
void | SetWire () |
void | SetMaterial (double Ambient, double Diffuse, double Specular, double SpecularPower) |
void | AddTo (VTK::Win &win) |
Public Attributes | |
bool | ShowIsoSurf |
bool | ShowVectors |
VTK::IsoSurf::IsoSurf | ( | VTK::SGrid & | G | ) | [inline] |
VTK::IsoSurf::~IsoSurf | ( | ) | [inline] |
void VTK::IsoSurf::AddTo | ( | VTK::Win & | win | ) | [inline] |
void VTK::IsoSurf::GenValues | ( | int | NSurfs, |
double | fMin, | ||
double | fMax | ||
) | [inline] |
void VTK::IsoSurf::SetColor | ( | char const * | Name = "blue" , |
double | Opacity = 1.0 |
||
) | [inline] |
void VTK::IsoSurf::SetColors | ( | Array< String > const & | Names, |
double | Opacity = 1.0 |
||
) | [inline] |
void VTK::IsoSurf::SetMaterial | ( | double | Ambient, |
double | Diffuse, | ||
double | Specular, | ||
double | SpecularPower | ||
) | [inline] |
void VTK::IsoSurf::SetValue | ( | double | F = 0.0 | ) | [inline] |
void VTK::IsoSurf::SetVecScale | ( | double | Factor = 1.0 | ) | [inline] |
void VTK::IsoSurf::SetWire | ( | ) | [inline] |