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MechSys
1.0
Computing library for simulations in continuum and discrete mechanics
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Blender graphical interface module. More...
Variables | |
tuple | d = Registry.GetKey('gui_dict') |
scn = data.scenes.active | |
obj = scn.objects.active | |
tuple | view_matrix = Window.GetPerspMatrix() |
list | view_buffer = [view_matrix[i][j] for i in xrange(4) for j in xrange(4)] |
tuple | ori = obj.getData(mesh=1) |
tuple | msh = ori.copy() |
float | mid = 0.5 |
tuple | vid = int(k) |
list | pos = msh.verts[vid] |
tuple | eid = int(k) |
list | dP = msh.edges[eid] |
tuple | sid = int(k) |
Blender graphical interface module.
tuple msys_blender_mex3dlink::d = Registry.GetKey('gui_dict') |
list msys_blender_mex3dlink::dP = msh.edges[eid] |
tuple msys_blender_mex3dlink::eid = int(k) |
float msys_blender_mex3dlink::mid = 0.5 |
tuple msys_blender_mex3dlink::msh = ori.copy() |
msys_blender_mex3dlink::obj = scn.objects.active |
tuple msys_blender_mex3dlink::ori = obj.getData(mesh=1) |
list msys_blender_mex3dlink::pos = msh.verts[vid] |
msys_blender_mex3dlink::scn = data.scenes.active |
tuple msys_blender_mex3dlink::sid = int(k) |
tuple msys_blender_mex3dlink::vid = int(k) |
tuple msys_blender_mex3dlink::view_buffer = [view_matrix[i][j] for i in xrange(4) for j in xrange(4)] |
tuple msys_blender_mex3dlink::view_matrix = Window.GetPerspMatrix() |