MechSys  1.0
Computing library for simulations in continuum and discrete mechanics
VTK::Spheres Member List
This is the complete list of members for VTK::Spheres, including all inherited members.
AddTo(VTK::Win &win, bool RstCam=true)VTK::Spheres [inline]
DelFrom(VTK::Win &win)VTK::Spheres [inline]
IdsVTK::Spheres
InsertSphere(int Id, double x, double y, double z, double r)VTK::Spheres [inline]
InsertSphere(int Id, Vec3_t const &X, double r)VTK::Spheres [inline]
Modified()VTK::Spheres [inline]
SetCenter(int Id, Vec3_t const &X)VTK::Spheres [inline]
SetColor(char const *Name="red", double Opacity=0.8)VTK::Spheres [inline]
SetNumSpheres(int Num)VTK::Spheres [inline]
SetRadius(int Id, double R)VTK::Spheres [inline]
SetResolution(int ThetaRes=20, int PhiRes=20)VTK::Spheres [inline]
SetSphere(int Id, Vec3_t const &X, double r)VTK::Spheres [inline]
SetSpheres(Array< Vec3_t > const &X, Array< double > const *R=NULL)VTK::Spheres [inline]
SetSpheres(Table const &XYZR)VTK::Spheres [inline]
SetSpheres(Array< double > const &X, Array< double > const &Y, Array< double > const &Z, Array< double > const *R=NULL)VTK::Spheres [inline]
ShowIds(double OriX=90, double OriY=90, double OriZ=45, double Scale=0.003, int SizePt=14, bool Shadow=true, char const *Color="black")VTK::Spheres [inline]
Spheres()VTK::Spheres [inline]
Spheres(Array< Vec3_t > const &X, Array< double > const &R, int ThetaRes=20, int PhiRes=20)VTK::Spheres [inline]
Spheres(Table const &XYZR, int ThetaRes=20, int PhiRes=20)VTK::Spheres [inline]
Spheres(Array< double > const &X, Array< double > const &Y, Array< double > const &Z, Array< double > const &R, int ThetaRes=20, int PhiRes=20)VTK::Spheres [inline]
~Spheres()VTK::Spheres [inline]
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines