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MechSys
1.0
Computing library for simulations in continuum and discrete mechanics
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00001 /************************************************************************ 00002 * MechSys - Open Library for Mechanical Systems * 00003 * Copyright (C) 2005 Dorival M. Pedroso, Raul Durand * 00004 * Copyright (C) 2009 Sergio Galindo * 00005 * * 00006 * This program is free software: you can redistribute it and/or modify * 00007 * it under the terms of the GNU General Public License as published by * 00008 * the Free Software Foundation, either version 3 of the License, or * 00009 * any later version. * 00010 * * 00011 * This program is distributed in the hope that it will be useful, * 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00014 * GNU General Public License for more details. * 00015 * * 00016 * You should have received a copy of the GNU General Public License * 00017 * along with this program. If not, see <http://www.gnu.org/licenses/> * 00018 ************************************************************************/ 00019 00020 #ifndef MECHSYS_WXNUMINPUT_H 00021 #define MECHSYS_WXNUMINPUT_H 00022 00023 // wxWidgets 00024 #include <wx/textctrl.h> 00025 #include <wx/event.h> 00026 #include <wx/validate.h> 00027 00028 00030 00031 00032 class WxNumInput_Event : public wxNotifyEvent 00033 { 00034 public: 00035 // Constructor 00036 WxNumInput_Event(wxEventType CmdType=wxEVT_NULL, int Id=0) 00037 : wxNotifyEvent(CmdType, Id) 00038 {} 00039 00040 // Copy constructor 00041 WxNumInput_Event(WxNumInput_Event const & Event) 00042 : wxNotifyEvent(Event) 00043 {} 00044 00045 // Destructor 00046 virtual ~WxNumInput_Event () {} 00047 00048 // Clone function 00049 virtual wxEvent * Clone() const { return new WxNumInput_Event(*this); } 00050 00051 // Declare dynamic class 00052 DECLARE_DYNAMIC_CLASS(WxNumInput_Event); 00053 00054 // Methods 00055 void SetValue (double Val) { _value = Val; } 00056 double GetValue () const { return _value; } 00057 00058 private: 00059 // Data 00060 double _value; 00061 }; 00062 00063 typedef void (wxEvtHandler::*WxNumInput_Event_Fun)(WxNumInput_Event&); 00064 00065 BEGIN_DECLARE_EVENT_TYPES() 00066 DECLARE_EVENT_TYPE(EVT_REALNUM_CHANGED, 801) 00067 END_DECLARE_EVENT_TYPES() 00068 00069 // Macros for handling events 00070 #define EVT_REALNUM_CHANGED(id, fn) \ 00071 DECLARE_EVENT_TABLE_ENTRY \ 00072 ( \ 00073 EVT_REALNUM_CHANGED , \ 00074 id , \ 00075 -1 , \ 00076 (wxObjectEventFunction)(wxEventFunction)(WxNumInput_Event_Fun) & fn , \ 00077 (wxObject*) NULL \ 00078 ), 00079 00080 DEFINE_EVENT_TYPE (EVT_REALNUM_CHANGED) 00081 IMPLEMENT_DYNAMIC_CLASS (WxNumInput_Event, wxNotifyEvent) 00082 00083 00085 00086 00087 class WxNumInput : public wxTextCtrl 00088 { 00089 public: 00090 // Constructor 00091 WxNumInput(wxWindow * Parent, wxWindowID Id, double Val, const wxPoint & Pos=wxDefaultPosition, const wxSize & Size=wxDefaultSize, int Style=0, wxValidator const & Validator=wxDefaultValidator) 00092 : wxTextCtrl(Parent, Id, wxEmptyString, Pos, Size, Style|wxTE_PROCESS_ENTER, Validator) 00093 { 00094 wxString str; str.Printf("%g",Val); 00095 SetValue (str); 00096 } 00097 00098 // Events 00099 void OnChar (wxKeyEvent & Event); 00100 void OnSetFocus (wxFocusEvent & Event); 00101 void OnKillFocus (wxFocusEvent & Event); 00102 void OnTextEnter (wxCommandEvent & Event); 00103 00104 // Methods 00105 double GetVal () const { double val; GetValue().ToDouble(&val); return val; } 00106 void SetVal (double Val) { wxString str; str.Printf("%g",Val); SetValue(str); } 00107 00108 private: 00109 // Event table 00110 DECLARE_EVENT_TABLE() 00111 00112 // Data 00113 wxString _buffer; 00114 00115 // Methods 00116 bool _validate_value (double & TmpValue); 00117 void _send_realnum_changed_event (double Val); 00118 }; 00119 00120 00122 00123 00124 inline void WxNumInput::OnChar(wxKeyEvent & Event) 00125 { 00126 if (!isalpha(Event.GetKeyCode())) Event.Skip(); // Input is ok, so skip to main loop 00127 else 00128 { 00129 if (Event.GetKeyCode()==69) Event.Skip(); // "E" 00130 if (Event.GetKeyCode()==101) Event.Skip(); // "e" 00131 } 00132 } 00133 00134 inline void WxNumInput::OnSetFocus(wxFocusEvent & Event) 00135 { 00136 _buffer = GetValue(); // save a buffered value 00137 Event.Skip(); 00138 } 00139 00140 inline void WxNumInput::OnKillFocus(wxFocusEvent & Event) 00141 { 00142 double temp; 00143 if (_validate_value(temp)) _send_realnum_changed_event(temp); 00144 } 00145 00146 inline void WxNumInput::OnTextEnter(wxCommandEvent & Event) 00147 { 00148 double temp; 00149 if (_validate_value(temp)) _send_realnum_changed_event(temp); 00150 } 00151 00152 inline bool WxNumInput::_validate_value(double & OutValue) 00153 { 00154 bool ok_and_changed = false; 00155 if (!GetValue().ToDouble(&OutValue)) SetValue(_buffer); // not valid, so restore buffered value 00156 else 00157 { 00158 if (GetValue()!=_buffer) // really changed ? 00159 { 00160 double buffer_temp; 00161 if (_buffer.ToDouble(&buffer_temp)) 00162 { 00163 if (buffer_temp==OutValue) SetValue(_buffer); // did not change, just the format is different, ex.: 0 != 000 00164 else ok_and_changed=true; 00165 } 00166 } 00167 } 00168 return ok_and_changed; 00169 } 00170 00171 inline void WxNumInput::_send_realnum_changed_event(double Val) 00172 { 00173 WxNumInput_Event event(EVT_REALNUM_CHANGED, GetId()); 00174 event.SetEventObject (this); 00175 event.SetValue (Val); 00176 GetEventHandler()->ProcessEvent(event); 00177 } 00178 00179 BEGIN_EVENT_TABLE(WxNumInput, wxTextCtrl) 00180 EVT_CHAR ( WxNumInput::OnChar ) 00181 EVT_SET_FOCUS ( WxNumInput::OnSetFocus ) 00182 EVT_KILL_FOCUS ( WxNumInput::OnKillFocus) 00183 EVT_TEXT_ENTER (wxID_ANY, WxNumInput::OnTextEnter) 00184 END_EVENT_TABLE() 00185 00186 00188 00189 00190 class WxNumValidator : public wxValidator 00191 { 00192 public: 00193 WxNumValidator (double * ptVal) : wxValidator(), pValDbl(ptVal), pValInt(NULL) {} 00194 WxNumValidator (int * ptVal=NULL) : wxValidator(), pValDbl(NULL), pValInt(ptVal) {} 00195 WxNumValidator (WxNumValidator const & Other) { pValDbl=Other.pValDbl; pValInt=Other.pValInt; } 00196 virtual ~WxNumValidator() {} 00197 00198 virtual wxObject * Clone () const { return new WxNumValidator(*this); } 00199 virtual bool TransferFromWindow (); 00200 virtual bool TransferToWindow (); 00201 virtual bool Validate (wxWindow * parent) { return true; } 00202 00203 WxNumValidator & operator= (WxNumValidator const & Other) { pValDbl=Other.pValDbl; pValInt=Other.pValInt; return (*this); } 00204 00205 private: 00206 double * pValDbl; 00207 int * pValInt; 00208 DECLARE_DYNAMIC_CLASS(WxNumValidator) 00209 DECLARE_EVENT_TABLE() 00210 }; 00211 00212 IMPLEMENT_DYNAMIC_CLASS(WxNumValidator, wxValidator) 00213 00214 BEGIN_EVENT_TABLE(WxNumValidator, wxValidator) 00215 END_EVENT_TABLE() 00216 00217 bool WxNumValidator::TransferFromWindow() 00218 { 00219 if (pValInt==NULL) (*pValDbl) = static_cast<WxNumInput*>(m_validatorWindow)->GetVal(); 00220 else (*pValInt) = static_cast<WxNumInput*>(m_validatorWindow)->GetVal(); 00221 return true; 00222 } 00223 00224 bool WxNumValidator::TransferToWindow() 00225 { 00226 if (pValInt==NULL) static_cast<WxNumInput*>(m_validatorWindow)->SetVal((*pValDbl)); 00227 else static_cast<WxNumInput*>(m_validatorWindow)->SetVal((*pValInt)); 00228 return true; 00229 } 00230 00231 #endif // MECHSYS_WXNUMINPUT_H