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MechSys
1.0
Computing library for simulations in continuum and discrete mechanics
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Allocate | Face | |
Area() | Face | [inline] |
Centroid(Vec3_t &C) | Face | [inline] |
Draw(std::ostream &os, double Radius=1.0, char const *Color="Blue", bool BPY=false) | Face | [inline] |
Edges | Face | |
Face(Array< Edge * > E) | Face | [inline] |
Face(Array< Vec3_t > &V) | Face | [inline] |
Face(Array< Vec3_t * > &V) | Face | [inline] |
Face() | Face | [inline] |
Normal(Vec3_t &N) | Face | [inline] |
UpdatedL() | Face | [inline] |
~Face() | Face | [inline] |